0.1.1 Changelog

Additions/Improvements

  • Added menu to select performance characteristics - reduce background effects
  • Minor level design improvements in 1-2, 1-3
  • Static Bouncebois no longer splat when bounced on
  • Particles upon death now despawn more quickly to maintain performance

Bugfixes

  • Startup chime no longer loops on worldmap
  • Border pattern no longer changes upon level transition
  • Leaves no longer blend into sky 1-3
  • Mushrooms less likely to blend into sky 1-3

0.1.2 Changelog

General Changes

  • Removed menu to reduce background effects (didn't make a big enough difference)
  • Minor level design improvements in 1-2 to prevent player from leaving start without learning to climb
  • Dying produces a sound effect
  • various graphical changes

0.1.3 Changelog

General Changes

  • Jumping munchbois now telegraph when they intend to jump much better
  • saves time record for each level (does not persist when closed yet)
  • better readability and more polish map UI
  • misc cosmetic changes (w1 sprites, death animation, worldmap)
  • misc level design improvements
  • W1 music changed to 3 channels to reduce SFX interference
  • Default player movement changed to be slower, holding x will increase speed. This should allow more precise platforming for less experienced players
  • Thwimbly's legs are now procedural and react to velocity