Visual Flair on the Platformer
Hey, it's blog 2!
It's been a couple months, and through a combination of moving, working full-time, and lots more shenanigans, I haven't had time to post any new blogs!
That changes today (lol) In terms of recent projects, I've been working on a lot of Gamedev (in TIC-80) over the past few months. In the past few months, I have...
Made 10 new mechanics!
Started the art for three new worlds!
Looked into adding slopes, then gave up when that broke all collision!
Added some awesome visual flair!
Now when I mean awesome visual flair!, I mean stuff like this little fish that floats around in the background, or the cool seaweed and bubbles